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revivalprojectooc2020-11-29 12:23 am
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WINTER TEST DRIVE MEME

WINTER TEST DRIVE MEME
Application FAQ | Taken Characters | Reserves | Application
Welcome to the Current Test Drive for The Revival Project!
This game is a spin-off from the closed The Drift Fleet game. For more information about the game, including more details on the setting, please check out the FAQ here or the premise here.
A thread on the TDM will be required for all applications. Please view the FAQ for information about how this works. Any questions about the game please direct to the comment section of the FAQ as well.
If you are a Drift Fleet alumni bringing your character from the game, please label your character as 'DFAU' on your top level. Also, keep in mind you have complete flexibility on how your character comes here. They could be taken before endgame, after endgame, two years after, one year before, etc. It's up to you! If you want to completely restart your character, they're not considered DFAU anymore and won't need the label.
So go! Explore Agra 10! And, as always, HAVE FUN!
Thread ideas:
Explore the city!
Most of the buildings are run down and have clearly been abandoned for years; fortunately, the water treatment center appears to be working, but power is intermittent and unreliable. What used to be stores or places to live in lies in ruins, but there may still be something to scavenge among the rubble. Do you want to risk a swim in the flooded area that has turned into a deep lake that has yet to be fully explored; or does it draw you to some of the more prominent and partially restored buildings, such as the hotel, the hospital or the amphitheater.
If you are lucky, you might even stumble over The Deep End, the bar located on one of the mid-levels of the tower residences in one of the residence towers. Unfortunately no bright neon signs can lead you there, but it does exist.
Visit the spaceships!
Maybe look around anyway. Or try your hand at some repairs?
Try the network!
There be storms...
Should you step inside the storm, or even get lost in it, it will show ghosts of people you know and those you don't. It drains you of any super-human abilities and tries its best to keep you from getting to its origin. Are you going to try anyways? Or are you going to chase the whispers of people from your past? Maybe you will simply find yourself calling for help or stumble across another lost soul in need of assistance.
More information can be found here.
Wildcard!
✧ Premise ✧ FAQ ✧ Rules ✧ Test Drive ✧ Taken ✧ Reserves ✧ Application ✧
✧ Map ✧ Devices & Network ✧ Data Points ✧ Ships ✧ Flora ✧ Fauna ✧ Supply Requests ✧
✧ Player Plot Suggestion ✧ Player Contacts ✧ Player Permission Code ✧ Hiatus ✧ Drop ✧
A
"...Of course there wouldn't be an answer," the ARC Trooper mutters to himself, shaking his head as he finally enters the bar itself.
He steps past the threshold in full gear, plastoid plates shifting, thus becoming the most recent distraction for Cara whether he's fully aware of it or not; after patrolling for a good hour or so, he's ready to just sit down and get a drink himself. Habit takes over from here as he looks over the floor, the black visor easily meeting Cara's gaze. "Huh."
Re: A
For half a second, she's torn between confrontation and slipping out in an attempt to gather a bit more information before making herself known. But even before she hesitated, it was too late. He'd already looked right at her - and there's no way to hide the tattoos that mark her allegiance now.
Without looking away from him, she sets the glass on the counter. Cara may be new in town but she has read enough to know that perhaps she shouldn't act first, especially not violently.
But she's not going to just ignore him either.
no subject
"You new here?" A question. One of the usual ones, slightly accented on the corners of the words that now hang in the air. The blaster Echo carries should have gone up in less than a second's worth of time. Instead, it stays rested in his arms, never changing from its position as he continues toward her. Toward the counter in general, since no one else is around at the moment. "Haven't seen you around before."
no subject
"That's close enough," she says, dismissing his questions as she points to a chair at a table near the bar. "Put the blaster away and maybe we can talk."
Since he's so enamored of his questions, maybe she can use that.
no subject
The tension is palpable, familiar to the point where he can recognize that doing anything else may be seen as a clear threat to one's personal safety. Gloved fingers flex slightly around the barrel of the blaster, loosening the moment he takes a step back.
"...Alright." Another step back, and he takes a seat. The blaster is set down on the table, turning it away from her so that the nozzle faces the door, his palms open and held out in front of his body before letting them drop into his lap. "Any other requests?"
no subject
"Nope," she says as she takes her glass again. "I'm not stupid enough to start anything on a strange planet."
no subject
no subject
So civility it is, until such a time as it dies a horrible death.
"Agreed." She takes a drink, then mutters, "never thought I'd see the day."
no subject
He has to venture a guess, however, since he's seen this kind of wariness before. Also because he can't even get a drink just yet.
"Never seen a clone trooper before?"
no subject
no subject