The Revival Project Mods (
trpmods) wrote in
revivalprojectooc2019-07-10 09:02 pm
Entry tags:
Opening Test Drive Meme

TEST DRIVE
Application FAQ | Taken Characters | Reserves | Application
Welcome to the first Test Drive for The Revival Project!
For those who do not know, this game is a spin-off from The Drift Fleet game, which is shortly closing. For more information about what this game is about, please check out the FAQ here or the premise here.
The TDM for the first round of applications is NOT required but is highly recommended. Really this is to see the interest level in the game as well as to have everyone interact on the new planet and with the new experiences offered here. There will be a post in the TDM where questions can be asked regarding the prompts/settings. We're keeping this loose though so go ahead and have fun with it. Any questions about the game please direct to the comment section of the FAQ.
If you are a Drift Fleet alumni, please label your character as 'DFAU' on your top level so we know. Also, keep in mind you have complete flexibility on how your character comes here. They could be taken before endgame, after endgame, two years after, one year before, etc. It's up to you! The only option not allowed is to completely restart your character (because then it's not DFAU, is it?)
So go! Explore Agra 10! And, as always, HAVE FUN!

In the square near your arrival point, one building seems to be in fairly good repair. It’s large and stark white on every wall. Unlike the other buildings, all the lights are on and the windows looking out are intact. That alone would make it remarkable but it’s hardly the most noticeable thing once you step inside the open doorway.
Hanging against one wall is a piece of fabric that has ‘WHALE COMB!’ painted on it in drippy, fluorescent pink letters. A smiley is painted underneath it right on the wall with three eyes and long fangs. The fangs drip down all the way to the floor and the eyes are just a blob of paint, but whoever left it seems to have been trying, here. ‘US THANK THEY!’ is written beside it, barely legible. On every other wall is ‘EAT’ in various sizes and colors. They thankfully don’t drip as much as the smiley since, beneath them, are tables upon tables of food.
There are meats, fruits, root vegetables, and even what might be a sweet dessert of some sort as well. Bowls are full of them, apparently a welcome dinner for the Agrii’s new heroes. At the very least it will give everyone a quick crash course on what is edible around here. But some of it might have … adverse effects:
- People chomping down on the striped meat all seem to get very drowsy a few minutes later.
- The red fruit that looks like a giant cherry is the equivalent of a few shots - the more consumed, the more drunken this party is getting.
- There is a bowl of weeds that have small, daisy-like flowers all along the stalks. This tastes like chicken and gives the eater a sudden burst of energy that will have them running around the room like they’re being chased.
-There are a collection of drinks, some made from the red fruit, some that are clearly water, some that taste like a less-sweet lemonade with no effects, and then there's a blue one that tastes like an especially dark beer. People drinking this will find themselves incapable of lying for a half hour.
Of course, no way to know any of this before you chow down. So dig in and enjoy the show!
They said don’t go into the forest. If the noises there weren’t deterrent enough then the thick trees and lack of paths should have been. Yes, you’ll need food. Yes, both meat and many fruits are in the forest. But maybe you should have gotten some more information before heading in.
Congratulations: you went into the forest and are now lost. You can’t hear the murmurings from town, nor can you see any of the lights that might be flickering on and off in the city. How are you going to get back into town? How do you make sure that the creatures here don’t attack you? You probably don’t have any weapons, so you’d better figure something out quick.
Or, maybe you’ll get lucky and run into another foolish person wandering around out here. Try not to attack them - unless they attack first.
The first thing every survivor needs to find is shelter. Not long after your arrival at the fountain, it’s getting darker now and, even if the night is short (you’re about to find out it’s not!), you don’t want to spend your first one out on an unfamiliar street. Distantly you can hear a sound like a wolf howling through an elephant’s trunk. It’s loud and alien. Maybe you want to find somewhere to sleep a little more quickly.
Right away there are two pretty solid options that will do nicely for the night: an abandoned hotel-like structure and some empty stores.
The hotel structure seems to be the most popular option for others. Its large, overgrown lobby leads you to the staircase and over a dozen floors of rooms in varying conditions. Despite it looking as though no one has set foot in here for decades, the stairs and floors all are secure. The rooms that have doors on them open up to dusty rooms that all have a bathroom (of sorts) attached and long, narrow bed frames. Figuring out a mattress will be a challenge but at least this is a safe place to sleep. As long as no animals laid claim to this room before you got in...
But let’s say the room in the hotel doesn’t work for you. Maybe the room is too small for you. Maybe you don’t like the stairs. Maybe you want someplace private to separate yourself from the rest of these strangers and to think quietly about what to do next. Either way, the other option is any number of abandoned stores lining the block where you arrived. The glass doors and windows of many are broken but there are just as many intact as well. The rooms are all large and empty, as whatever wares inside were either taken or dissolved over the years. There may be a counter or two that will get you off the ground, though. With all this space, you’re bound to find something to sleep on.
Unless someone else got there, first...

steve rogers | mcau | dfau
[ He still doesn't like the woods. You'd think, after the European Front and seventy subsequent years of being dropped into every conceivable kind of wilderness or urban location, he'd get used to stomping around through the trees. But, nope, Steve is definitely not the world's biggest fan.
He's got one fucking knife on him and a whole lot of pent-up frustration, though, so whoever it is out there making noises in his vicinity had better watch out. ]
miles to go
[ He took a gander at the empty storefronts, thinking they might be a safer place to sleep in than some hotel without proper recon. But there's little shelter from the elements and he can't get over the big, glass windows. Or at least the ones that are still intact.
So, hotel it is.
He finds a room that hasn't been turned into the modern version of Wild Kingdom, swipes a blanket and pillow from another room, and settles down on the bed furthest from the door. Anyone looking for a safe place to sleep had better keep looking. This particular room is occupied by a grumpy ex-assassin. In fact: ]
Keep walking, pal, [ is what he offers to the first person who peeks in the door. ]
wildcard
[ got a better scenario idea? or just something completely different? toss it here. ]
Lost and Not So Alone
At least Tommy isn't a fan of trees either. And this time he made sure to make plenty of noise as he's tromping through the woods. Not like he can't just run away from most threats to his life. Superspeed does have its perks.
Mostly, though, he's minding his own business, trying to juggle a few of the tastier root vegetables that he'd managed to dig up. You can even tell, because there's dirt under his nails, which he does not appreciate.
All in all, he's definitely not ready for a frustrated guy with a knife.]
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HYDRARussian way.He stops and listens at one point, while Tommy is performing his juggling act, and then moves in that direction. ]
Who's there?
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Just me again. Found some potatoes. Maybe? Or are they yams? But they're purple. Can potatoes or yams be purple?
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don't answer that]Don't know. Not Earth potatoes, that's for damn sure. Less sure about the yams.
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Still, he keeps heading toward the voice, and soon the grinning young man comes out from behind a few bushes and a tree, his arms full.]
Maybe Kree potatoes are purple. Whatever, these have to be tasty, right?
[Clearly he doesn't have to say his name, right? Because this still looks like Cap. Maybe a bit scruffier than, like, twenty minutes or whatever ago. Still Cap, though.]
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They could be tasty, they could be bitter, they could be poisonous.
[ Yes, yes, he sure does look like Steve Rogers hasn't visited a barber in years. But that's only because it's actually true. ]
Who the hell are you, kid?
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miles to go
Maybe it's not so surprising that they had similar thoughts, though. Natasha recognizes that voice.]
You're taking one all to yourself?
Re: miles to go
[ One corner of his mouth ticks up, though, because her voice is hard to forget. Anything else he might feel regarding her appearance is going to be left to another time, though. Steve pushes to his feet from where he's been working on trying to tighten the bedframe screws, and turns more fully to the door. ]
Natasha.
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Obviously he recognizes her. The question is if they remember the same conversations.] Settling in?
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[ and then looks around the barebones room. ]
For the most part, yeah. You got a little space of your own?
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Me and Winter both.
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[ Territorial over a name is at least a step in the right direction when it comes to owning your self and your actions, he thinks. ]
Winter - he's here too? [ Steve kept mostly to himself in the Fleet but that doesn't mean he wasn't observant. ]
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Miles to Go
And then he sees a familiar face.
It takes him awhile to walk down and even then he pauses at the door. At the last second he squirrels up his courage and opens up to be greeted by. Well. That.
Steve can't help but laugh.]
I'm just ...checking in. Seeing who's here.
[He doesn't know if this Steve is the same from Drift Fleet even if they do look the same. He holds his hands up in a gesture of peace.]
I dunno where you found those blankets and pillows but you can make a killing selling 'em. No one here even has mattresses.
[Small talk.]
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[ Being kidnapped to another realm against his will once is just bad luck. Twice is something else entirely. He eyes the other Steve without bothering to hide that he is studying, then shrugs. ]
So you're the welcome wagon?
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[Steve moves in a bit closer, looking around the room. It's not one of the worst ones he's seen. Pretty decent, actually.]
And yeah. Sort of. Just trying to get a feel for who's here and where they're setting up. You can understand.
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People are welcome to try for them.
[ steve tilts his head. ]
Hey, it's basic recon. Smart thing to do.
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You're welcome to join me as I walk around a bit. I was thinking of marking off any room that seems unsafe.
[He shrugs.]
But no pressure. Not like we won't have more time.
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miles to go
Ah, good afternoon.
[He thinks it's afternoon, anyway. And then he takes a second look at the speaker - Steve might conceivably look like this after a few months if there are limited shaving supplies, but something tells me this is a different case.]
Er, did we happen to meet in front of a mural?
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[ He can't fully conceal the relief in his tone, but then reality kicks in and. This is not the Vision he knows, is it? Not the Vision that gave his life on a battlefield, trying to stop an intergalactic despot from destroying half of everything.
But. On the other hand. The mural - he remembers that. It feels like a lifetime ago, with everything that's happened in the last few years. So, in fact, he is a Vision that Steve knows. Just not the one from his world. ]
We did, few years ago. On a ship in space?
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[But--that's an interesting reaction and response, and he looks intrigued.]
You've spent time at home in between, then?
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A few years, yeah. I stayed with the Fleet, with my ship, for a little while. Then I went - home.
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I admit, I was curious if my role had been taken by Ultron in your timeline, given the other reversal. But aside from that? [He shrugs eloquently.] I trust it will not be too difficult to adapt to these new circumstances.
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You ever heard of safety in numbers?
[Not that she needs it, especially not with someone so unfriendly, but someone else might. Plus, okay, she can't resist the urge to needle him a little.]
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[ Steve's reply isn't curt, exactly, but it's still not approaching the line between friendly and not so friendly. Not yet anyway. He glances up after and straightens, more out of politeness than anything else. ]
Something I can help you with, ma'am?