trpmods: (Default)
The Revival Project Mods ([personal profile] trpmods) wrote in [community profile] revivalprojectooc2023-09-05 05:26 pm
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FALL TEST DRIVE MEME


FALL TEST DRIVE MEME
Application FAQ | Taken Characters | Reserves | Application

Welcome to the Current Test Drive for The Revival Project!


This game is a spin-off from the closed The Drift Fleet game. For more information about the game, including more details on the setting, please check out the FAQ here or the premise here.

A thread on the TDM will be required for all applications. Please view the FAQ for information about how this works. Any questions about the game please direct to the comment section of the FAQ as well.

If you are a Drift Fleet alumni bringing your character from the game, please label your character as 'DFAU' on your top level. Also, keep in mind you have complete flexibility on how your character comes here. They could be taken before endgame, after endgame, two years after, one year before, etc. It's up to you! If you want to completely restart your character, they're not considered DFAU anymore and won't need the label.

So go! Explore Agra 10! And, as always, HAVE FUN!

Thread ideas:

Fall in Temba and Sh'Ka
Fall is a season that, in temperate climates like that of Temba and Sh'Ka leads to great changes in the land. Of course in both cities that change is often peeking out amid the occasional dustings or drifts of volcanic ash, but with each of the light fall rains, it's almost as if the memories of the eruption that ended the summer are being washed away. Each city, though, has its own new challenges to face.

Temba seems almost peaceful, breathing out a sigh of relief after its near destruction. Just southeast of the city one finds signs of the damage in greater evidence. The recent lava flows have taken out large stretches of vegetation, replacing them with fresh volcanic rock left bare at the surface. In some places there's even residual heat given off, especially closer to the volcano that now rests as an unending reminder of what was nearly lost. Meanwhile in the city itself the plants that would normally provide a natural abundance outside of the domain of the greenhouse seem to offer scant pickings, perhaps a result of the intense heat of the summer.

Meanwhile in Sh'Ka fall proves to be a threat, though in a new way this year than in any before. The danger derives from the Blood Vines near the train station. Apparently ash-rich soil only feeds the vampiric plant, and its spines are larger than ever as its vines lie hidden under the mounds of ash, ready for any unsuspecting prey.

Explore the city Temba!
Here's a map of Temba and a bit more description of some of the buildings here.

Despite having been protected from being destroyed by the volcano itself and unlike Sh'Ka not having been buried in vast amopunts of ash, Temba still suffered notable damage from the earthquakes that came with the volcano's eruption. Previously restored buildings were damaged and others entirely caved in on themselves leaving them beyond any hope for restoration. The streets and paths are even worse to traverse than they used to be but for what it's worth water and electricity are still working. Most of the time.

Needless to say, exploring is more risky these days as buildings may still cave in without warning and seemingly solid roads may crack open to drop anunsuspecting wanderer into underground caves left behind by the quakes.

And yet the city can still be explored. If you are lucky, you might even stumble over The Deep End, the bar located on one of the mid-levels of the tower residences in one of the residence towers. Unfortunately no bright neon signs can lead you there, but it does exist.

Now what's happening with the hangar?!
A while ago, the ships vanished from the hangar and as of now no one can say why exactly that happened. Now your character may snotice that the map still indicates a hangar, but going there has them walk straight into- A force field? And a massive one at that. It's notably larger than the hangar building used to be and by no means translucent. Instead, your character will see a reflection of the city around. Or much rather the rubble and empty area around the location. What's going on here? Do you investigate the strange case of the missing space ships and now also missing hangar?

Try the network!
The network is back up! Upon arrival, your character will have on their person a small, handheld communications device. Maybe they know exactly how to use a computer, smartphone, or tablet, and immediately blast out a text or video trying to figure out what's going on. Or maybe they're not so tech-savvy after all, and everyone is about to get a lovely shot right up your character's left nostril.

There be storms...
These power-altering storms keep ravaging parts of the planet every once in a while. No one truly knows where they come from or what to do about them yet, but one of them appears to be approaching. You have the option to find shelter in one of the buildings to wait for it to pass. Unless, of course, you rather feel drawn to investigate.

Should you step inside the storm, or even get lost in it, it will show ghosts of people you know and those you don't. It drains you of any super-human abilities and tries its best to keep you from getting to its origin. Are you going to try anyways? Or are you going to chase the whispers of people from your past? Maybe you will simply find yourself calling for help or stumble across another lost soul in need of assistance.

More information can be found here.

Wildcard!
You're welcome to use any previous test drive scenarios or previous game events as a basis for a thread/situation, or simply make up your own! Keep in mind that you're currently stranded on a planet with only basic necessities, but there is enough food and fresh water. Creature comforts, however, seem to be distinctly lacking. Quite unlike a gathering of potentially dangerous creatures to encounter. The setting is yours to explore and have fun with!

 

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code bases by tricklet
pursuitofcappiness: (but i cannot fool my heart)

[personal profile] pursuitofcappiness 2023-09-30 01:06 am (UTC)(link)
[ He doesn't know what to say to that because he hadn't met Pietro that many times, so he just says: ]

You sure aren't. I'll see you around, Tommy.
doubled_speed: (Default)

[personal profile] doubled_speed 2023-09-30 01:11 am (UTC)(link)
Of course you will. Later Steve. If I can call you Steve.
pursuitofcappiness: (hey did you want to talk)

[personal profile] pursuitofcappiness 2023-09-30 01:26 am (UTC)(link)
Sure. Why, doesn't your Steve let you call him that?
doubled_speed: (TAPTAPTAPTAP)

[personal profile] doubled_speed 2023-09-30 01:46 am (UTC)(link)
It's less that and more that we're supposed to respect our elders or some shit.
pursuitofcappiness: (wiping hands post-fight)

[personal profile] pursuitofcappiness 2023-09-30 02:29 am (UTC)(link)
Makes you feel any better, you could call me Cap. But Steve's fine.
doubled_speed: (Default)

[personal profile] doubled_speed 2023-09-30 02:35 am (UTC)(link)
Yeah, Cap works.
pursuitofcappiness: (so what do you think?)

[personal profile] pursuitofcappiness 2023-09-30 02:57 am (UTC)(link)
Whatever works. I'll see you around.

[ I guess one of them should speed off? ]
doubled_speed: (Default)

[personal profile] doubled_speed 2023-09-30 02:59 am (UTC)(link)
See ya!

[He would, if he was even around. He just turns off his comm and gets back to work.]