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WINTER TEST DRIVE MEME

WINTER TEST DRIVE MEME
Application FAQ | Taken Characters | Reserves | Application
Welcome to the Current Test Drive for The Revival Project!
This game is a spin-off from the closed The Drift Fleet game. For more information about the game, including more details on the setting, please check out the FAQ here or the premise here.
A thread on the TDM will be required for all applications. Please view the FAQ for information about how this works. Any questions about the game please direct to the comment section of the FAQ as well.
If you are a Drift Fleet alumni bringing your character from the game, please label your character as 'DFAU' on your top level. Also, keep in mind you have complete flexibility on how your character comes here. They could be taken before endgame, after endgame, two years after, one year before, etc. It's up to you! If you want to completely restart your character, they're not considered DFAU anymore and won't need the label.
So go! Explore Agra 10! And, as always, HAVE FUN!
Thread ideas:
Winter in Temba and Sh'Ka
Lots of snow.
MORE snow.
Indeed. It's snowing. A lot. From one day to the next both Temba and Sh'Ka are covered in snow and especially in Temba these masses of snow may even collapse some of the more damaged buildings, so be careful where you seek shelter.
But the Agrii are trying to help and we all know nothing ever gets weird or wrong when the Agrii decide to help their He-Rows. Two small, vividly colored snowblower drones are doing their best to clear paths along the most used streets of Temba. It looks like one of the Agrii has used their years of observing frustrated He-Rows shovel and magically melt snow wisely. Unfortunately these little drones, despite being equipped with large googly eyes, don't really see what they are doing and while clearing out one street may end up blocking five others as well as the doors to buildings.
And if it isn't the snow itself or the little snow drones blocking you in, there are still the prevailing dangers left by the earthquake that are now well hidden under snow. Huge cracks in the ground are now perfectly camouflaged, so be mindful where you step. You may end up in an icy underground cavern without ever having meant to end up there.
In other areas the cold has a value for a time. The much diminished flood plain soon freezes over enough for skating, until it too ends up in a layer of snow. But that's more easily brushed aside so maybe you can do something with that? Or perhaps it's just better to stay inside, where there is heat and perhaps other people avoiding the heavy blanket that covers Temba.
Sh'Ka is also covered in snow as mentioned before, but it lacks the little snow-blowing helpers sent by the Agrii. So here the paths between places will have to be those you forge yourselves. At least Sh'Ka doesn't have the same issue with ice caverns just under the surface, or with buildings collapsing until the weight of winter's most predictable weather system.
Explore
Despite having been protected from being destroyed by the volcano itself and unlike Sh'Ka not having been buried in vast amopunts of ash, Temba still suffered notable damage from the earthquakes that came with the volcano's eruption. Previously restored buildings were damaged and others entirely caved in on themselves leaving them beyond any hope for restoration. The streets and paths are even worse to traverse than they used to be but for what it's worth water and electricity are still working. Most of the time.
Needless to say, exploring is more risky these days as buildings may still cave in without warning and seemingly solid roads may crack open to drop anunsuspecting wanderer into underground caves left behind by the quakes.
And yet the city can still be explored. If you are lucky, you might even stumble over The Deep End, the bar located on one of the mid-levels of the tower residences in one of the residence towers. Unfortunately no bright neon signs can lead you there, but it does exist.
RETURN OF THE SHIPS!!
Try the network!
There be storms...
Should you step inside the storm, or even get lost in it, it will show ghosts of people you know and those you don't. It drains you of any super-human abilities and tries its best to keep you from getting to its origin. Are you going to try anyways? Or are you going to chase the whispers of people from your past? Maybe you will simply find yourself calling for help or stumble across another lost soul in need of assistance.
More information can be found here.
Wildcard!
✧ Premise ✧ FAQ ✧ Rules ✧ Test Drive ✧ Taken ✧ Reserves ✧ Application ✧
✧ Map ✧ Devices & Network ✧ Data Points ✧ Ships ✧ Flora ✧ Fauna ✧ Supply Requests ✧ Calendar ✧
✧ Activity Check ✧ Player Plot Suggestion ✧ Player Contacts ✧ Player Permission Code ✧ Hiatus ✧ Drop ✧
✧ Navigation ✧
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its espianoge
[No he does not know how to spell espionage.]
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