trpmods: (Default)
The Revival Project Mods ([personal profile] trpmods) wrote in [community profile] revivalprojectooc2024-02-12 11:24 am
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[Event] Problems With Portals (Part One) - The Breakdown Job

All good things must come to an end, and that is just as true of the He Row’s visit with the Agrii as it is with anything else. What was that? It wasn’t a good thing to spend so much time with the Agrii? They’re your hosts and love you very much, so clearly it WAS a good thing. But at last Ga Re’s voice comes over the intercomm of all three ships and announces something important. It is time for the He Rows to go back to Agra-10.

Some time is needed to get He Rows onto shuttles and back to their ships, and then for pilot teams to reach the bridge to handle navigation through the pending portal, to get them home. Except as everyone waits for the announcement to brace for transit… Nothing comes. Any He Rows lingering on the bridge of their ship, or watching the Agrii ship through the forcefield in the hangars will notice time pass and no sign of the portal opening. Then it happens.

A small explosion near the underside of the aft of the Agrii ship. Near the engine room. Fire doesn’t last long in space, but the brief plume of it cannot be good. What’s happening?

Then comes Ga Re’s voice, quick and frantic over the intercomms of the Peanut Party and the Glitter Food.
He Rows quick come! Back come quick! Is big pro blame happen! Can no make port hole back. Much bad. Please come.
From what the He Rows may have witnessed, she’s probably right. It’s a pretty big problem if you’re all going to be stranded here with no portal to get you anywhere at high speeds. How long could you reasonably get by in space without going back home? That’s a good question. The food and drink dispensers seem almost limitless in their use, so you won’t starve. But do you really want to take the extremely slow path back to Agra-10? No, perhaps it is better to figure out what is wrong.

Another shuttle ride later and He Rows are met with a panicking group of Agrii. While Ga Re is not present herself, no doubt on the bridge where she had been communicating from in the moment, there are others that will quickly reach out to try and herd the He Rows along. Many He Rows will be rushed toward the Engineering, though those with medical expertise might be pulled aside toward the Medical Wing to give assistance there.

To say the Agrii in Engineering are distressed would be an understatement. There are some already working together with the fire suppression systems to put out lingering conflagrations. Others are clearly busy trying to help injured Agrii out of the area, these injured individuals mostly seeming to be dealing with minor cuts and abrasions but others with a variety of burns.

The door to the core room itself has been sealed, perhaps an automated defensive measure, and there are Agrii there trying desperately to haul it open. They do not seem to know how to override the security lock down, and seem intent on hauling the door open, as perhaps there are some Agrii on the other side who need rescuing.

And then there is the hole. It takes up one entire corner of the main room of Engineering, the metal floor blown open down toward the ‘cooling pipes’ area the maps list as on a support level below this deck. The metal of the floor is twisted up and away from the hole, indicating there was some explosion below that busted it open. There are enough char marks to reinforce that conclusion. It seems there is now a new method to access what would have been very hard, if not impossible, to reach before.

All told it’s quite a mess and clearly the Agrii are not prepared to handle this sort of emergency. Perhaps it’s time for the He Rows to take over and figure out how to deal with the problems at hand. Which might be a bit more numerous than first glance alone may imply.

FAQ

What are the dates for this event?
This is actually a multi-part event, with this being part one of three. All told Problems With Portals will occur in three parts, starting with this, The Breakdown Job. This part starts on February 12th and will ‘run’ until February 26th where a new burst of information will be released for the second (and longest) part.

Please note that while the first part of this event will be the focus for about two weeks, it will technically only cover about five days. This is to allow players time to work through this initial phase before facing the second one. If the community feels that they need more time for this or any subsequent portions of the event, please let us know. If we have enough feedback to that end, we can discuss extension.

Can we opt out of this event?
He Rows can hiatus, choose to stay on the He Row ships, or just bum around on the Agrii ship in this part. In future parts they will go with the ships and can get up to their own things, but they will be limited to where the story takes everyone.

Is it possible to know the whole shape of this event now?
Not in heavy detail, but yes, in a very limited one. Part One is an investigation and initial repairs phase, where He Rows will assist with the current crisis aboard the Agrii ship, which will involve figuring out what happened, how to fix it, and helping deal with the general Agrii populace whether injured or stressed out. Part Two is something like a fetch quest, where He Rows will travel to another location and work on acquiring what is needed to solve the problems on the Agrii ship. Part Three will be the final repair phase, but will also potentially involve some elements of investigation and application of new information gained during Part Two.

We will be giving the longest ‘in game’ time to Part Two due to its complexity and all of the opportunities He Rows will have to work on off-mission goals. Part Three could be relatively short, or prompt a bit more involvement depending upon the choices made by players in Parts One and Two. To this end there will be comment threads in Parts One and Two to report actions He Rows have taken (both for Mod knowledge in shaping events as well as for keeping your fellows briefed), and we will be heavily encouraging players to make a lot of use of asking OOC questions to help make their plans up for the whole event. And yes, your decisions will shape not only the course of this event, but possibly some of the near future of the whole game.

Because of this we highly encourage players to make use of this post and other OOC posts to plot out their decisions, and even form teams to solve different sections of problems. If you wish mod help in creating small teams to do the work, we’ll do our best to provide, and this may be especially useful in Part Two.

Finally, we’re telling you now that this event will conclude with He Rows ultimately returning to Agra-10 and having a ‘free’ month. We will give you a few small things to work with for your return as idea hooks, but know that April will be a pass, both to let you continue any lingering threads in this larger event, and to give He Rows a bit of R&R time.

What happened to the Agrii ship?
An explosion located below Engineering, in an area that your Agrii provided ship map indicates as ‘cooling pipes’. We have been asked some about this area before, and while we don’t know if anyone pulled the trigger to actually try and explore, this time you’ll get the chance. But that’s only one part of what is going on. What ultimately matters is that part of the Agrii engines that make the portals which allow for quick transit to certain locations seems to have broken down rather spectacularly and repairs will be needed in two phases: first to restore the portal enough for the smaller He Row ships to travel to get additional parts, second to restore the portal making device fully.

That explosion visible from the He Row ships would seem to imply some level of decompression in parts of the Agrii ship. Is this true?
You’re such smart cookies. Yes, it is true. Luckily the external holes seem to be localized to the cooling pipes areas and He Rows will find that powerful force fields quickly kicked in to prevent full explosive decompression throughout the ship. This means the area will be relatively safe to explore.

Wasn’t this area previously blocked off by some sort of force fields? I read it in the link above
You’re completely correct. And whatever that explosion was seems to have taken some of them out. He Rows can now explore a limited part of this area. When dropping down into the newly accessible region of the ship they will eventually run into some other red, migraine inducing force fields.

What will we encounter when entering the lower level?
As they explore they will confirm that this area is most definitely not ‘cooling pipes’ but what seems to be a secondary and far more extensive engineering deck. Here are the real systems that keep the ship moving. Your air scrubbers, your matter recycling units, your water purifiers. Most everything seems to run automatically, and the terminals you can access indicate that they were managed by what seems to be a very talented, if limited in scope, dumb-AI. Unfortunately this program has been damaged, as well as some of the systems on the ship.

There are a lot of signs of both physical damage to parts of the systems and to the computer parts that are part of their control systems. Near the core of the area there is also a rather expansive mainframe area. With some work one can get into the system and find that there is a dumb-AI (that seems programmed in the same language as is written in the corridors of the ship) trying very hard to do damage control on everything around it. It seems to be programmed to manage the major systems here, and some of its connections are broken. Attempting to talk to it would have the system reassure them that with sufficient repairs it can sustain the damaged life support systems long enough to allow for more repairs.

Further exploration beyond this point will get He Rows to a section more toward the middle of the ship, where they will run into some side rooms with more support systems that are accessible. Near here another two red force fields are visible, and approaching them means exposing yourself to a sound so bad it induces migraines. Beyond the smaller one leading into a side room is a series of what looks like sealed tubes. For those who have been around since the first Agrii Ship visit, they almost look like the stasis systems that held the kidnapped Agrii (and two He Rows) captive on the ‘Graq ships’. They will give certain He Rows an eerie feeling of familiarity. Behind the other, larger force field, a large structure is visible, pulsing with light. Anyone with Engineering will immediately know it’s got to be the relevant portal generator.

If the portal generator is behind a force field, how are we supposed to repair it?
Just before the force field there are small rooms. In one of them there is some clear and accessible damage. He Rows will need to start portal repairs in this area, which will stabilize the system for small scale use for now. A nearby terminal will provide access to the dumb-AI if it has been repaired that will help guide He Rows through repairs.

Where do we find parts for all these repairs?
A lot of them will require people going through the cargo holds and hangar of the Agrii ship, going through crates to find suitable parts for most of the short term repairs and patches. Some will also be available in Engineering itself, or by cannibalizing more heavily destroyed systems. But it is very clear that there is not nearly enough here to repair everything that needs fixed, not for the long term. He Rows are going to need a shopping list, because they’re going seeking more parts in the near future.

The good news is that much of the dumb-AI’s systems can be repaired with what you have, and it will be useful in helping determine what more is needed for long term fixes. The bad news is that talking to it will require a combination of work from Engineers and Communications specialists in most cases because of the fact that it functions on the presumably Atroma language.

For those of us who aren’t really computer repair people, what can we do?
There are a few other tasks that are important to approach but not mandatory. People can help deal with the injuries to the Agrii, help open the core room to get to the trapped Agrii, deal with the stressed Agrii populous, and other things like exploring or being additional hands to the repair crews by finding parts or carrying things around. Toward the end of the period they’ll also need to start looking for trade goods.

Trade goods? Why do we need those?
The simple truth is that there are not enough parts on the three ships to complete all the necessary repairs. By the end of this part Ga Re and other Agrii leaders will finally realize the only option is to send the He Rows to a place to try and get more supplies and parts to help. But as they will not be able to scout the location first, they will have to send the He Rows and will not know what money to acquire for them. Therefore He Rows will need to do their best to gather things that might be valuable in terms of trade/barter to help.

They will mention a space station they have heard of but have not been to that may help. He Rows will need to gather goods into the cargo holds of their own ships to use for trade. Things like precious metals, spare computer parts, fresh foods and plants, and other odds and ends may be valuable. He Rows should gather whatever they can, including perhaps asking Agrii to donate some degree of small personal items that are particularly nice so they can use them as trade goods. You’ll see how this will work out later.

Okay, to summarize, what general tasks are there to do to repair the Agrii ship?
For that we direct you to this comment thread below. It has a list of the general goals, ranked in order of importance. Also noted will be what expertises (as well as background He Row skills) will be most useful to assist on the various problems. Those expertises which are most helpful will be listed first and in bold. These lists will not be exhausted in relation to skills. If you think something your character is good at can apply, then we believe you. There is also a thread of potential secondary/optional tasks that He Rows can engage with. These lists might be expanded as you ask questions and He Rows determine new points of interest.

While these objectives are ranked in order of importance, many of them can be performed at the same time by various teams. Also, if you have any questions related to a specific task, please ask it in reply to the task itself.

Okay, but what about ____?
And here we come to the point of asking you, did we miss something you’re interested in? If so, please ask them below. We also highly encourage players to use this post for their plotting for the event, so that they can potentially form teams to tackle different objectives together at the same time. So please, take some time to think, take some time to plot, and absolutely ask us tons of questions. There’s going to be a lot going on with this whole three-part event that may only come up if you seek them out.
wearingthestars: (Default)

The standard magic questions

[personal profile] wearingthestars 2024-02-12 05:52 pm (UTC)(link)
Can magic be used to repair any of what's broken? Can magic teleport someone beyond force fields? And if not what happens?

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cactusy: (Default)

Re: Questions And Comments?

[personal profile] cactusy 2024-02-13 04:50 am (UTC)(link)
Shaw the Crime-SolverTM will immediately wonder if this could have been sabotage; if she pokes around the site for evidence of planted explosives, accelerants, etc., will she find anything potentially suspicious?

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butterfly_kiss: Tae Takemi From Persona 5 Default (Default)

[personal profile] butterfly_kiss 2024-02-14 07:30 pm (UTC)(link)
Anything important medical people should know about the Agrii injuries/burns?

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out_of_order: (heard that before)

[personal profile] out_of_order 2024-02-14 09:38 pm (UTC)(link)
You knew this was coming Of course I'm going to throw a psychometric Jedi into things to see if he might pick something up, what's the fun of having this ability otherwise? XD

Okay so it's not always fun for him but anyway, basic drill, as a Jedi he can get a sense of something. If there's a strong enough draw to something, if he touches it then he's usually hit with whoever's memory is tied to it, that's his unique special ability.

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doubled_speed: (Default)

[personal profile] doubled_speed 2024-02-15 07:12 pm (UTC)(link)
Okay Tony and Tommy are going to go stare at (aka possibly bounce off of) secondary forcefield labeled with 'hiatus experience' thingy.

So, you going to tell us what's up with that? (for us and anyone else who ends up bouncing off of it?)

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buildingitsir: (interested; listening)

[personal profile] buildingitsir 2024-02-15 10:18 pm (UTC)(link)
"The door to the core room itself has been sealed, perhaps an automated defensive measure, and there are Agrii there trying desperately to haul it open. They do not seem to know how to override the security lock down"

Is the system controlling the door linkable via android so he could help override the security lock down on it?

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winsomelosesome: (Default)

[personal profile] winsomelosesome 2024-02-16 06:22 pm (UTC)(link)
I assume big or small Jan can not force her way through the barrier. Is there anything she would be able to notice as either size that might be useful?
in_extremis: (Default)

Agrii interaction

[personal profile] in_extremis 2024-02-16 09:15 pm (UTC)(link)
Is it possible to encounter Ga Re/some other Agrii who can speak to them on the Bridge and get an interview?

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thepurpleone: (oh hol' up)

[personal profile] thepurpleone 2024-02-19 07:47 pm (UTC)(link)
Belatedly remembering to ask stuff here whoops

As per what I put here, can these things be accomplished? In his thread with Tony he is currently looking into doing the scanning part but the rest he will definitely attempt eventually once he gets a handle of the situation.

Oh yeah! There were cameras around the ship, weren't there? Could Donnie pull up those feeds too?
Edited 2024-02-19 23:43 (UTC)

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thepurpleone: (goggles hmm)

[personal profile] thepurpleone 2024-02-21 07:12 pm (UTC)(link)
Oh hey, if anyone maps out the new area below decks, would it bear any similarities to previously mapped out spaces, asking for a friend, spoiler alert, the friend is me.
deal_me_in: (So everything is gone)

[personal profile] deal_me_in 2024-02-27 07:50 am (UTC)(link)
Cayde'll have been popping in and out of hero control here and there during the course of all the initial activity to see how that ranking changes as things go along. Any notable rearranging on that list?

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manofmanynames: (Default)

Re: Character Decisions/Achievements

[personal profile] manofmanynames 2024-02-15 10:20 pm (UTC)(link)
Fang is investigating the structural damage and will probably tackle the life support system. He's also been trying to find at least some of what they need on the ship.

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in_extremis: (Default)

Plotting with Tony!

[personal profile] in_extremis 2024-02-12 07:30 pm (UTC)(link)
Keeping this brief for now to feel out who might want to do what, because Tony has the kind of skillset that can apply pretty broadly here. Just about all of the repair tasks obviously, but most relevantly the Repair Support AI one since he has the comms datapoint! He'd also be useful at attempting the access the Core Room by hacking through, OR he's experienced a hiatus and is a masochist so he could brute his way through that Secondary forcefield.

He's going to be quite focused on not just treating the symptoms, but diagnosing the actual cause here, so anyone who wants to interrogate explosive suspects should throw some ideas at me!

Also, it would really help his suicidal crisis if he could actually help for once, so while I am happy to plot chaos and help your characters be more disruptive, I'd rather someone else make that tension happen this time.

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Re: Plotting with Tony!

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tempredmental: (Confronting the Past)

[personal profile] tempredmental 2024-02-13 04:31 am (UTC)(link)
Keith is going to be doing whatever he can at this point. Some of those vehicle maintenance type things he can do, both as having the pilot augment/data point, but also because he's maintained his own vehicles back home. (Yes, that's kind of headcanon, but he was on his own for almost a year and was riding a kind of beat up custom hoverbike when we first saw him, so I imagine he was doing his own maintenance and upkeep on it.) He's also willing to help with basic first aid (yay for Garrison training) and finding needed parts for replacing things.

He'll probably approach the forcefields, but he's not going to want to spend a lot of time near them, that's for sure. His most recent canon point, while quite a few years in his past now due to CRAU and his length of time in this game, did have him getting over a head injury, and migraines are not his friend as a result. Also, I headcanon that Keith's got more sensitive senses because of his half-Galra-ness (which is sort of subtext implied thing by some of his actions in canon), and the noise is going to bug him a lot.
doubled_speed: (Default)

[personal profile] doubled_speed 2024-02-14 07:05 pm (UTC)(link)
Team up with your co-pilot? Gladio has the datapoint but less direct experience. Maybe the two of them can get some work done on one of the systems. Or if you end up having someone else lined up for that, a thread with the two of them digging through areas trying to get parts back for the work?

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cactusy: (Default)

Sameen Shaw (security)

[personal profile] cactusy 2024-02-13 05:26 am (UTC)(link)
Shaw's priority #1 will be rescuing anybody who's trapped, as well as administering emergency medical care; a close priority #2 will be taking stock of the damage, attempting to determine whether the damage might have been caused by malicious actors, and helping to repair the damage. She's not much of a builder/engineer, so her efforts on that last task will likely be relegated to exploring/carrying and fetching - but despite her, uh, "winning personality", she has quite a bit of experience coordinating with others and working as part of a team, and she's generally more of a footsoldier type than a leader type, so she'll be pretty easy for others to direct. (And as far as CR-building goes, this could be a fun thing for others to find out; she's blunt and brash enough that sometimes people assume she's a forceful take-charge type who'd try to order everyone around, but surprise! She self-identifies as an order-taker, not an order-giver!)
winsomelosesome: (Default)

sorry for flaking before! still want them to be friends!

[personal profile] winsomelosesome 2024-02-16 06:28 pm (UTC)(link)
We can be rescue buddies. Jan is happy to give orders, lol. And Bear has suggested that maybe the three of us work on the mystery aspect together <3

no worries!

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madginger: (04)

Max Mayfield (Piloting)

[personal profile] madginger 2024-02-13 04:33 pm (UTC)(link)
This is preliminary planning and is subject to change as I better process the information, and make plans with others. I'll edit this as need be, or put updates in conversations.

To start with, Max has Piloting expertise, so definitely going to assess the damage, and help with repairs as able - she is creative and has some hands on experience working on vehicles, which, yes, alien spaceship life support systems and engines are different from, but the knowledge could still come in handy. She's also the type to do some of this on her own, but she's not above firmly telling people where they might be needed and telling the stronger / bigger people what to lift, or move out of the way for her.

She also has basic first aid experience, and can help with minor injuries. She will also want to investigate and figure out - what happened, but I haven't decided just where and what. Again, still processing.

Looking for:
- people she can order around to help her move things so she can better evaluate
- other piloting / engineering to plan / help put together the list or ideas of how to approach and fix things with
- someone to assist with minor injuries
newmemorywhodis: (Default)

Re: Max Mayfield (Piloting)

[personal profile] newmemorywhodis 2024-02-13 11:20 pm (UTC)(link)
It could be fun to have Link help out Max here - he doesn't have any relevant expertise, but he does have his fancy new zonai arm ability to telekinetically lift things and then stick them to other things. Clearly, this is a power that should be put at Max's disposal.

Also, could be a good way to build their CR!

Re: Max Mayfield (Piloting)

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Re: Max Mayfield (Piloting)

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thepurpleone: (did not calculate that happening)

ドナ

[personal profile] thepurpleone 2024-02-14 06:13 pm (UTC)(link)
This boy's specialty is tech and fixing things. His comms are probably unreliable right now (lol) because he's got a bunch of things going on there so that's an option to complicate things if you wanna be more complicated. Chaos, mmmm.

Donnie's immediate dilemma here is that there are A Lot of things to tend to and he's completely overwhelmed to the point of a standstill. He knows he can help but he is not sure where to even start, someone help him with that please, this is his first space emergency and it's hard to realize you are not prepared in the slightest.
doubled_speed: (Default)

[personal profile] doubled_speed 2024-02-14 07:15 pm (UTC)(link)
While she's not going to be as useful for helping with everything, I feel like it could be fun for Lark to just see this overwhelmed young man, sit down with him, talk through it, and put their heads together (by which I mean hand over her own communication device for his making plans or charts or whatever seeing as his is 'omg why did you do this to yourself'.

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tyrants_son: (exo skull)

Felwinter & Cayde-6

[personal profile] tyrants_son 2024-02-14 06:22 pm (UTC)(link)
Gonna group both my bot-boys here. They don't need to worry about breathing air so if there are any compromised spaces, these two are your best bet.

Cayde's used to operating under such situations and the only difference here is they're not under attack, so he can devote his power to helping clear things out, haul people out, heavy lifting. He has not ever touched a data point once but his Ghost is pretty handy with hacking systems and helping assess damage.

Felwinter has the Communication data point and will prioritize rescue, although that will extend to stabilizing the ship. He won't be afraid of going where others can't, and even if he's a skinny-bone Exo he can still haul considerable weight. He can do some quick seal jobs with Solar if needs be, and provide on-scene healing as well, although it would best be used to keep the injured stabilized until transferred to medical.
doubled_speed: (Default)

[personal profile] doubled_speed 2024-02-14 07:16 pm (UTC)(link)
I know we have Felwinter and Reeve doing a thing now, but Reeve's definitely going to be the sort working on the stabilizing the ship's hull so he'd be very pleased to think of his friend (who he has seen powers of) and try to drag him over to help with things.

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Churby's Crew

[personal profile] doubled_speed 2024-02-14 06:56 pm (UTC)(link)
I actually only have specific plans for a few of these losers, so the rest of them are going to be floating around into other people's things. Here are the ones with their own goals.

Tae being a Medical person with both prior training and new familiarity with the Agrii medical tools here, will absolutely be working hard at dealing with the injuries in the Agrii (and any He Rows who get hurt in the process or come in for bad migraines I guess). So she'll be locked down in the Medical Wing for a huge chunk of this. She'll also probably remind the He Rows to eat and sleep so she doesn't have to see them in her medical wing (yes, she is assuming she's taken over, you can fight her about it after there aren't injured agrii around)

Reeve is Engineering and will of course be joining the repair crews. He is qualified for most anything, and if people don't pull him onto other work (engines themselves might be a good fit for him), he's going to mainline structural evaluation and repairs. Because that shit matters, and while he doesn't know a lot about space travel, he does know how to create and work large scale projects that need tight tolerances. Yes, as you may guess, Reeve will *not* be sleeping much without outside interference.

Gladio has piloting and a lot of crisis management skills. He'll probably want to focus first on getting the Agrii out of the Core Rom if no one else is really focusing hard on that (so back up if no one wants it), and beyond that, he'd be putting his hands in on any repairs he can below thanks to his data point. Also, you know, carrying heavy objects.


Small side things that aren't concrete plans: Tommy is good as a courier, either delivering the injured or supplies where people need them, and quick at searching. He's also got a hiatus thing under his belt so maybe that? (Also, boy ain't sleeping much. you will find him at almost all hours. maybe... help with that?) Robin literally has no idea what is going on or how to help so probably staying out of the way/dealing with uninjured Agrii that pivots into gathering trade goods. And Lark will absolutely be doing Agrii wrangling as needed, with emphasis on helping take care of young ones whose family members might be hurt.
Edited 2024-02-14 19:28 (UTC)
ephemerios: cloneclub @ ij (001)

[personal profile] ephemerios 2024-02-15 07:48 pm (UTC)(link)
Robin is a mood, Chrissy will happily tag along because YEAH that sounds like the best idea to her too.

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Re: Churby's Crew

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out_of_order: (me and my buddy)

Caaaal

[personal profile] out_of_order 2024-02-15 01:56 am (UTC)(link)
Our token Jedi's got engineering but he'll do what he can to get Agrii un-trapped and areas accessible, either by Force or lightsaber, or both.

And then he'll be utterly useless once he tries going down to scope out the problem so that'll be fun, sorry, but he has to learn things the hard way I guess. Someone drag his carcass out and whenever he comes to he'll try focusing on things topside.
sinistral: (Default)

[personal profile] sinistral 2024-02-15 08:48 pm (UTC)(link)
☑️ princess carry Cal

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Billy and York

[personal profile] buildingitsir 2024-02-15 10:26 pm (UTC)(link)
York can help with that sealed door, if he can figure out where to link into the system to work at the overrides. He can possibly help with helping to remove debris and such with knowing where to move things based on pressure and weight (he'd probably be such a cheater at Jenga now that I think about it). He's got building for his baseline programming and engineering for his data point, so he'd be helpful with that.

Billy has piloting data point, but he's strong and can help lift. He can clear away debris, or possibly bring injured personnel to medical. As a just in case, he'll have his axe with him so he can use that to help batter bigger sections of debris, or use it as leverage to hoist said bigger sections up to help trapped people escape.
out_of_order: (sass)

[personal profile] out_of_order 2024-02-16 07:26 pm (UTC)(link)
Let's get that door open!

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Bucky Barnes / the Winter Soldier

[personal profile] sinistral 2024-02-15 10:42 pm (UTC)(link)
This dude refuses to interact with data points so there is no Agrii-related expertise in play that would lend itself to expertise-related tasks. However, there is quite a bit of strength and durability in play here — and a fairly indestructible prosthetic arm — which makes him a good candidate for breaking open doors that are jammed or dealing with other kinds of fun heavy lifting. Basically if there's manual labor to be done this is your guy; he may not like the whole concept of one big happy community family kumbaya kumbaya but he's absolutely a steady presence in a crisis. In terms of repair tasks, he takes instruction well but maybe probably stay away from anything requiring fine dexterity; he could strip and clean a gun well so some small-parts tasks are probably fine but delicate work like soldering or splicing wires is likely best left to someone with two real hands.

Also the Soldier is a prime candidate for specialized information and therefore I will find a way to get him checking out these barriers and the fun side effects of interacting with them. I suppose this could lead to shenanigans around barrier investigation, for characters that are likely to also be crawling around areas they probably shouldn't. Fun to note that this guy's pain tolerance is through the roof so depending on what comes with this kind of investigation things could get somewhat triggering; please know that I consider communication key and I'm happy to make sure things stay within your personal comfort level.

All that being said, I work crazy stupid hours and I'm not always the fastest/most involved tagger. If I'm moving too slow for you please know that I'm always open to handwaving things. You can also usually catch me via PM or at [plurk.com profile] sometimesamuse for plotting.
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[personal profile] wearingthestars 2024-02-16 06:10 pm (UTC)(link)
Billy is obviously going to be concerned about Soldier, and trying to get to him rest and help soothe after specialized info torment. He can be there when it happens or can find out after, but he is definitely going to be veeeery protective.

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Devon's Assorted Peoples (Billy K/Wiccan, Eddie, Peter B, Jan)

[personal profile] wearingthestars 2024-02-16 06:20 pm (UTC)(link)
Billy- Medical, Magical, Hero. Billy will spend most of his time working on healing the Agrii or any heroes that get hurt. He can be sought out for help magicking things/trying his magic on the barrier as well.

Eddie- Engineer. Afraid. He doesn't have much faith in his ability to help or to use his data point, so he would need some coaxing to be useful, Otherwise he might only intervene if the specific people he cares about seem to be in trouble.

Peter B.- Engineer. Actual Smart Guy. Hero. Peter will be working on rescue at first. He will need someone to look after May, or else she will be strapped to his chest the whole time. Once he is less needed there he will try to put his brain to use. MY brain is less good, so if anyone wants to loop me in as a fellow smart person and has something in mind all ready, that would be ideal.

Jan- Hero. Jan will be doing search and rescue. She can be strong, big and/or small, depending on what's needed. She will be looking for 'the thing to punch'. But you can't punch an explosion, so it might end up being the barrier that gets her frustration.