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The Revival Project Mods ([personal profile] trpmods) wrote in [community profile] revivalprojectooc2022-06-05 10:33 am
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Sunmmer Test Drive Meme


SUMMER TEST DRIVE MEME
Application FAQ | Taken Characters | Reserves | Application

Welcome to the Current Test Drive for The Revival Project!


This game is a spin-off from the closed The Drift Fleet game. For more information about the game, including more details on the setting, please check out the FAQ here or the premise here.

A thread on the TDM will be required for all applications. Please view the FAQ for information about how this works. Any questions about the game please direct to the comment section of the FAQ as well.

If you are a Drift Fleet alumni bringing your character from the game, please label your character as 'DFAU' on your top level. Also, keep in mind you have complete flexibility on how your character comes here. They could be taken before endgame, after endgame, two years after, one year before, etc. It's up to you! If you want to completely restart your character, they're not considered DFAU anymore and won't need the label.

So go! Explore Agra 10! And, as always, HAVE FUN!

Thread ideas:

Summer in Temba and Sh'Ka
Summer is a growing season, which seems to be going into overdrive this year. Instead of the gradual growth of plants that one might expect over the seasons, plants are starting to grow with an intense energy, and once clear paths in both cities grow choked over with vines, undergrowth, and even new saplings by the day. It might be wise to find some way to clear those paths as you go.

For those that are in a more summer and sun kind of fun, there's always the beach to the south of Temba, where the sand and surf welcome all comers. However here too there is a lot of growth going on, with new reeds and shore grasses rising up, serving as a great place for fat green lobsters to hide and pinch at the unwary.

Or maybe it's better to explore the buildings these days, with how the plants have taken over everything. However one might well find that less commonly used buildings and ruins have their own plant problems. Some are overgrown with fruitbearing vines, and others filled with wide swaths of various forms of mint. Good news there is that the glownies seem to have gotten free, or others have arrived, to feast upon the mintsplosion.

Explore the city Temba!
Here's a map of Temba and a bit more description of some of the buildings here.

Most of the buildings are run down and have clearly been abandoned for years; fortunately, the water treatment center appears to be working, but power is intermittent and unreliable. What used to be stores or places to live in lies in ruins, but there may still be something to scavenge among the rubble. Do you want to risk a swim in the flooded area that has turned into a deep lake that has yet to be fully explored; or does it draw you to some of the more prominent and partially restored buildings, such as the hotel, the hospital or the amphitheater.

If you are lucky, you might even stumble over The Deep End, the bar located on one of the mid-levels of the tower residences in one of the residence towers. Unfortunately no bright neon signs can lead you there, but it does exist.

Visit the spaceships!
That's right, there are currently several small spaceships sitting in the hangar. Not all of them may be around when you check out the building, as one of the pilots may be using one of them to fly over to Sh'Ka. But there should still enough of them around for you to inspect and maybe wonder about. However, only one of them will open its doors for you. Do you dare to step inside? Check out the protein paste or maybe even meet one of your crew mates?

Try the network!
Upon arrival, your character will have on their person a small, handheld communications device. Maybe they know exactly how to use a computer, smartphone, or tablet, and immediately blast out a text or video trying to figure out what's going on. Or maybe they're not so tech-savvy after all, and everyone is about to get a lovely shot right up your character's left nostril.

There be storms...
These power-altering storms keep ravaging parts of the planet every once in a while. No one truly knows where they come from or what to do about them yet, but one of them appears to be approaching. You have the option to find shelter in one of the buildings to wait for it to pass. Unless, of course, you rather feel drawn to investigate.

Should you step inside the storm, or even get lost in it, it will show ghosts of people you know and those you don't. It drains you of any super-human abilities and tries its best to keep you from getting to its origin. Are you going to try anyways? Or are you going to chase the whispers of people from your past? Maybe you will simply find yourself calling for help or stumble across another lost soul in need of assistance.

More information can be found here.

Wildcard!
You're welcome to use any previous test drive scenarios or previous game events as a basis for a thread/situation, or simply make up your own! Keep in mind that you're currently stranded on a planet with only basic necessities, but there is enough food and fresh water. Creature comforts, however, seem to be distinctly lacking. Quite unlike a gathering of potentially dangerous creatures to encounter. The setting is yours to explore and have fun with!

 

PremiseFAQRulesTest DriveTakenReservesApplication
MapDevices & NetworkData PointsShipsFloraFaunaSupply RequestsCalendar
Activity CheckPlayer Plot SuggestionPlayer ContactsPlayer Permission CodeHiatusDrop
Navigation

code bases by tricklet
out_of_order: (me and my buddy)

[personal profile] out_of_order 2022-06-15 04:18 am (UTC)(link)
"Well, for starters, if we had free use of the ships, I'm sure a lot of us wouldn't be sticking around here, don't you?" Cal asks with an arch of a brow. There probably wouldn't have been as many ships sitting around if that had been the case. He wouldn't be surprised if people would be willing to take their chances in an unknown galaxy than here, had the option been open to them.

"The ones who brought us here are pretty restrictive in the usage, unfortunately. That we're allowed to use them to get to Sh'ka at all, and back, is a step up. Otherwise you'd have to settle for the train ride."
quark_assassin: (Disappointed | ugh)

[personal profile] quark_assassin 2022-06-15 12:54 pm (UTC)(link)
Dustin nods along, expression steadily transitioning from baffled to resigned disappointment. No arguments from him on assuming everyone would leave - it sounds like he and Cal are in total agreement there. But he doesn't want to believe that there's this opportunity sitting directly in front of him, not only to escape, but to explore a foreign universe, and it's just oh-so-tantalizingly kept out of his reach.

"They must have some kind of flight computer that keeps them on rails," he reasons, folding his arms (and ignoring the train pun he just made). "No one's been able to identify where it is? How to get into it and make changes? Or maybe it's wireless? The Agrii could be sending a continuous signal with encrypted instructions. If we could just find the receiver and..."

The look of defeat on Dustin's face says that these questions are rhetorical. He already knows their answers. Given everything that he knows the Agrii have done - down to implanting the very information he's referencing into his brain - then keeping a bunch of multiversal vagrants out of their spaceships' core workings should be child's play for them. It would be his life's work trying to crack that code, and it still might not be enough.
out_of_order: (don't answer big doors)

[personal profile] out_of_order 2022-06-15 06:04 pm (UTC)(link)
Cal sighs- not at Dustin, but at the complications. Someone had been pretty thorough about making sure they couldn't find a workaround, not that he wasn't open to keep trying. "No. Unfortunately, you can't even pilot or fix a ship without the appropriate data points, and you can't grab two at once because it overwrites the previous information you receive."

That doesn't count the initial history lesson, but then there's not much to be done with that when it comes to the ships anyway. But it's true enough that the information they gain about these things is selective, and who's to say that certain details weren't being omitted?
quark_assassin: (Studious | Skeptical)

[personal profile] quark_assassin 2022-06-15 06:49 pm (UTC)(link)
Hearing Cal say what Dustin was thinking makes it feel more final. He'd heard about the data points by now, and had even been eager to take one up at first, before it occurred to him that they would be imparting knowledge much like the first memory dump he'd gotten on arrival. Useful as that had been to understanding his new situation, Dustin didn't like the idea of the Agrii messing with his head. His brain is his most treasured possession - the seat of his powers. Thinking about letting some faceless entities have access to it gives Dustin the shivers.

However, being reminded of the data points and how they could be applied to the ships does give Dustin an idea. He puffs out an exhale, looking over his shoulder at the ship overhead.

"...You said there might be too many ships?" he asks, sounding almost nonchalant. "Like, we could afford to decommission one of them?"
out_of_order: (heard that before)

[personal profile] out_of_order 2022-06-15 11:09 pm (UTC)(link)
Dustin's hardly the only one concerned about the way the data points worked. Cal hasn't touched any others outside of the initial one and the one for engineering, annoyed that he couldn't simply apply his own knowhow.

"Our number keeps fluctuating," he says, nodding. "We get shuffled around and reassigned sometimes." He has a feeling he knows where Dustin's heading with this.
quark_assassin: (Enthusiastic | Determined)

[personal profile] quark_assassin 2022-06-16 12:49 pm (UTC)(link)
"Then is there anything stopping us from taking one apart?" Dustin leans forward, eyebrows raised. This is the reasonable next step for him - if he doesn't know how something works and he can't find any schematics on it, really the only thing left to do is to deconstruct it and put it back together again. Easy, right? He can totally do that with a spaceship. "The data nodes give us information on how to fix shit, but any common idiot should be able to break something."

He taps the side of his head, conspiratorially.

"Difference between them and us is, we break it thoroughly and systematically and take proper documentation. Then we fix it without the Agrii's brain-fuckery, yeah?"
out_of_order: (don't answer big doors)

[personal profile] out_of_order 2022-06-17 04:23 am (UTC)(link)
"Honestly? I wouldn't be surprised if there was," Cal admits. "I'd be surprised if no one's tried to do so already, but I don't think anyone has recently to say how well that'd go or not." He nods towards the ship.

"The information we get is enough to understand how things work aside from how to fix it, so I don't think that's the problem exactly..." No, if there are some fail-safes then it's either with the ship itself or other diabolical means.
quark_assassin: (Studious | Skeptical)

[personal profile] quark_assassin 2022-06-17 01:39 pm (UTC)(link)
Dustin narrows his eyes and chews slightly on his lower lip. "Something else to investigate, then..." he murmurs. "I guess I'll have to ask some of the old guard about if anyone's tried this before - I don't need to waste my time replicating results, especially if the results are 'it doesn't work.'"

And by 'ask some of the old guard' Dustin of course really means 'sift through old network entries to see if anyone's documented their attempts.' Seeking people out directly for information? Don't be absurd. That is absolutely a last-ditch attempt for him.

"...Not that it matters anyway." His shoulders suddenly slump, like the wind's been taken out of him. "I don't have any tools. I could try to brute-force it but that could actually risk damaging the internals - unacceptable. Could try making my own to fit whatever's holding these things together...would take time though, and that knowledge might also be locked behind the terminals..."

Again Dustin overlooks the obvious 'ask if someone else has appropriate hardware and borrow it' path. That option might as well not even exist. He steps away from Cal and goes back to closely observing the nearest spaceship's hull, lost in thought as he pulls his improvised notebook back out to continue taking sketches.
out_of_order: (me and my buddy)

[personal profile] out_of_order 2022-06-18 05:33 am (UTC)(link)
The conversation seems more one-sided as it sounds like Dustin's just working his thoughts out aloud. Cal considers a few times whether to interject, but he holds his peace, deciding it was better not to get him worked up again.

When the other finally turns away altogether to get back to his musings on the ship, the Jedi shakes his head, glancing at BD-1 before shrugging. Well, so much for doing maintenance. Maybe they'll try again later. Not like there's a shortage of tasks to be done anyway.

Cal turns, looking back at the teenager once more before heading back towards the hangar's entrance.